Video editing

Digitizing Analogue

Aims of learning Learning objectives


When you have completed this session, you should be able to

  • define different compression methods.

Digitizing Analogue Video Signal

MovieDigitizing analogue video signals, similarly as digitizing audio signals, is done by sample taking. The picture is also dissolved into basic units, pixels and the difference of brightness and color values are quantized. Audio signals are usually digitized simultaneously with video signals. Images and sounds are mostly stored in AVI (Audio Video Interleave) format.

During the video digitizing process a series of 16 bit color depth YUV coded bitmaps are recorded which means a huge amount of data. In case of a 25 frames / sec 768 x 576 pixel resolution recording 22 MByte data must be stored in every second.

Video Compressing Methods

The simplest way of compressing is the decreasing of definition. 384 x 288 pixel definition is often used but the information to be stored is being too much even this way. Many ways have been developed for compressing. Some of them are described here below.

Huffman-coding

This method is widely used in computer technology. It has a major significance in video technology because video signals can be compressed this way without loss approximately in 3 to 1 ratio.

Its most known format is HuffYUV.

MJPEG (Motion JPEG)

The most used compressing method for digitizing. Practically it creates a series of compressed JPEG format bitmaps. The compressing is made by DCT (Discreet Cosinus Transformation) in an approximate ratio of 10 to1.

Most video digitizing cards support this method.

Intel Indeo

It uses more coding processes at once. Quality wise it is similar to MJPEG but it supports key-bitmap compression too known for MPEG.

MPEG-1

It uses the small difference between the contents of subsequent bitmaps. Usually entirely stores every twelfth bitmaps only (key-bitmap). Only the difference related to the previous bitmap is stored For bitmaps in between (delta-bitmap). Key-bitmaps are compressed by DCT method.

A disadvantage of MPEG compression is that cutting and editing can only be done at key bitmaps. For this reason it is usually used as a final format.

MPEG-2

It is a further development of MPEG-1. Used for compressing DVD movies, cable TV systems and satellite broadcasting.

MPEG-3

Developed for HDTV applications. It has completely disappeared by now. It has been merged with MPEG-2.

MPEG-4

This is the most advanced MPEG compression method. Originally a part of ASF (Advanced Streaming Format) which makes video signal transmits efficient via Internet. Because of its high efficiency and good quality it becomes more widely used for other applications too.